[Maze Deluxe PIC] Chapter 4.   Adding a Professional Look and Feel


Adding a Professional Look and Feel

The most obvious element that separates a professional game from an amateur garage project isn't the complexity of the game it's the use of graphics. The "BB Maze" example from Chapter 3 is already a complete game, but it suffers from one fatal flaw: it doesn't look any better than the maze game people were playing on the Atari 2600 back in 1981. Nowadays, even on small devices, we can do a lot better than that.

In this chapter, you'll see some simple techniques to improve the look and feel of the "BB Maze" example from the previous chapter. The picture at the top of this page shows what it will look like when it's done.




Dr. Carol Hamer
E-mail: carol.hamer@gmail.com
To Carol's blog

Dr. Andrew Davison
E-mail: ad@fivedots.coe.psu.ac.th
To Andrew's home page